PyWeek #13
Today was the last day of PyWeek #13. I entered in a team that included four other graduate developers from work.
The theme was “Mutate!” - we got together and came up with the concept of a tower defence game that used a genetic algorithm to evolve.
We named the game “Smooth Jazz Tower Defence”. Here are the instructions form the README:
This is a tower defence game with a twist: creeps mutate! The game uses a genetic algorithm to select the best creeps and breed them together. A little bit of mutation is thrown in for a bit of spice, just like in evolution.
For both creeps and turrets, colours signify the specialties:
- Red: health
- Blue: armour
- Green: speed
A good first strategy is to place one of each turret at the start of the map.
To place a turret, click its icon from the right side of the screen. Hover your cursor over a bright red square and click.
Sit back, relax and let the smooth jazz sooth your soul.
I’ve uploaded a video of the game to YouTube:
The game runs on Windows, Mac, Linux and anything else that supports Pyglet. Download links are on our PyWeek page.